Playing Guidelines

We are an all-crafts challenge blog and welcome any and all kinds of handmade creations - from cards, tags, ATCs and scrapbook layouts - to 3-D projects, mixed media and altered projects - and even knitting, crocheting, quilting and jewelry-making. :)

We host six challenges per year, and each challenge lasts approximately six weeks. All challenges are family-friendly Anything Goes. 

Our challenges go live at 4:00 AM Mountain Time on the 1st day of each odd month and run until 4:00 PM Mountain Time on the 15th day of the following month. 

Our winners are randomly chosen to give everyone an equal chance of winning, and our top picks are chosen on merit. Our winners and top picks are announced on the 1st of the month following the close of each challenge along with details of the new challenge. 

We do not solicit sponsorship so there are no prizes. We play for fun, and Winner and Top Pick badges are available to random winners and top picks. 

You may enter up to EIGHT different projects in our challenges and you may combine our challenges with as many others as you wish. 

You must link your specific project post - not your entire blog - to our challenge via the link-up tool at the end of the challenge post. If you do not see the link-up tool, refresh your browser and/or clear your cache. If the link-up tool happens to be down, it is your responsibility to come back at a later time to link up your project. Leaving your link in a comment does not guarantee that your project will be seen. 

We only accept blog entries. You must list our challenge in your blog post AND link back to our challenge. Projects entered via any other social media sites will not be eligible for winner or top pick honors and may be deleted from the gallery. 

No back-linking. Your project must be new and never posted to your blog or other social media prior to the start date of our challenge. 

No digitally-created projects. Digital images can be printed and colored but they have to be used on a tangible handmade project (same with digital sentiments).